Home > 4e, 5e, Adventure, Pathfinder, Pirates > ARRrrrpg – Pirate Campaign 2

ARRrrrpg – Pirate Campaign 2

April 23, 2012

Our 4e pirate campaign fizzled after a few sessions. Mostly because of the announcement of 5e and the group discovering the wonders of Pathfinder Society play. Our precious few hours of gaming a week became dedicated to learning about Pathfinder, and the fun of organized play. And yet, we felt like we had unfinished business in the Pirate department.

Luckily, Paizo has seen fit to release an adventure path with a pirate theme! Everybody wins. So your trusty Skylanders embark on a new pirate voyage to archipelago known as The Shackles! The adventure path is called Skull & Shackles and we’re in the process of rolling up our crew now! We’ve had a great time with society adventures, but long for building a cohesive party around a cohesive storyline. That can be pretty difficult in any kind of living/organized campaign. We’ll let you know about our experiences as the adventure path plays out.

I’m rolling up a Ranger with the Falconer archetype from Ultimate Combat. Being that this is a pirate campaign, my “falcon” will be a mangy grey parrot named Blackbeak. Ahoy, mateys!

Have you ever tried a Pirate Campaign? How’d it go? Let us know in the comments!

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  1. May 4, 2012 at 10:38 am
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