Fall is here! That means that AVLscarefest is only about a month away. Last year was a really fantastic time, and the organizers are going out of their way to apply feedback and make this year truly fantastic! From October 21-23 add set in the picturesque mountains of Montreat, NC, the old stone buildings of the campus and convention center set the mood for some spooky games of all types. Beyond the truly staggering amount of Pathfinder Society games, you’ll find thematically appropriate games of Call of Cthulhu, Dread, Ghostbusters, D&D adventurer’s league, Dungeon Crawl Classics, Lankhmar, Cryptworld, Savage Kingdoms, Bolt Action, and many more! Get your ticket and sign up for games at the warhorn.
Last year I had an absolute blast trying games I had never tried before like Deadlands Noir, Bolt Action, and Shadowrun. I also ran a pretty creepy table of Star Wars which became the impetus to get the Star Wars bounty hunter game going. This year I’ll be running Masks of Lankhmar and two sessions of Star Wars bounty hunters. Mike will be running the Shambling Un-dead and the Arwich Grinder!
New this year is a token system, in which players and GMs are all provided tokens that can be used to reward awesome role-playing, helping out around the con, and can be used at the end of the con to win some awesome prizes from local vendors. This encourages both excellent games and excellent community spirit. I can’t wait to see the results!
Don’t miss out on this fantastic con in the mountains. Try a game you have never played, or bring your favorite game to run. I’ll see you there!
Here’s another themed adventuring party by yours truly. This week we take a look at the swashbuckler playtest class. I am probably behind presenting anything with playtest material, but I thought I would give the class the same treatment as I gave the gunslinger party (Thundersmoke) since the two classes are close cousins. I wanted to show everyone what types of characters you could create as a swashbuckler and break the traditional mold of The Three Musketeers.
I normally only create six characters for a party, but Grogg the half-orc came to me late to make seven. Out of this group I think that Taichyu may be the deadliest (Daisho at level 3 with Improved Critical for both blades at level 5) and the Princess may be the most fun to roleplay. Take a look at Bashir to see how Improved Trip would work with a swashbuckler then at Baedley and Johnas for the more Golarion-specific duelist types. And do not forget about Friedl the rabble rouser; he may be the most interesting of them all.
Now presenting for all you fun-loving swashbuckler-types; the Korsairs of Kortos!
Baedley Leafrunner (Male Half-Elf Swashbuckler)
A recent product of the academy in Taldor, Baedle Leafrunner has brought his formidable dueling abilities to Absalom in a sort of wanderlust. Wielding his falcata Chakre and buckler in the traditional Taldan style of Rondelero, he has subtly altered his style to focus more on blade speed than brute strength.
Advancement – Weapon Focus: Falcata (3rd), Taldan Duelist (4th), Endurance (5th)
Class Advancement – Horizon Walker (7th CL)
Johnas Northsun (Male Human Swashbuckler)
Hailing from the northern nation of Brevoy, Johnas Northsun took up dueling early in his life. After defeating many of those his age with his blade Excuri, he has sought out new challenges and adventure in Absalom at the Grand Lodge.
Advancement – Piranha Strike (3rd), Weapon Focus: Aldori Dueling Sword (4th), Dazzling Display (5th)
Class Advancement – Aldori Swordlord (6th CL)
Friedl Baredas (Male Human Swashbuckler)
The witty and carefree Friedl Baredas lives for the open sea and drinking the latest ale. Sailing the Inner Sea for Andoran, he sometimes (inadvertently, of course) blurs the line between pirate and privateer. With his rapier Geonal raised up high, he has pledged his blade to ending slavery on the open waters.
Advancement – Combat Reflexes (3rd), Extra Penache (4th), Sea Legs (5th)
Class Advancement – Inner Sea Pirate (6th CL)
‘Princess’ Furasha Busha (Female Human Swashbuckler)
The beautiful and intelligent Furasha Busha is a fiery swordswoman from Qadira. Trying to stand apart from her two hundred and eighty-eight siblings, she has become quite the master with her scimitar Jakia and strives to become the princess that she is destined to be.
Advancement – Retrain Slashing Strike with Dervish Dance (3rd), Combat Reflexes (3rd), Dodge (4th), Mobility (5th)
Class Advancement – Duelist (7th CL)
Bashir Narenan (Male Human Swashbuckler)
The quiet Bashir Narenan secretly revels in the dangers of explorating the unknown. He was once wrongly imprisoned in Osirion for exploring the wrong tomb and is now more attentive to who hires him and his khopesh Dread Talon.
Advancement – Combat Expertise (3rd), Improved Trip (4th), Piranha Strike (5th)
Class Advancement – Pathfinder Delver (6th CL)
Taichyu (Male Tengu Swashbuckler)
The pious Taichyu hails from the Far East and lives a code that almost mirrors that of the samurai. With his well-honed katana Yurashi, he intends to spread goodwill in the name of Grandmother Crow, Andoletta, and the Silver Crusade.
Advancement – Two Weapon Fighting (3rd; purchase wakizashi), Combat Reflexes (4th), Piranha Strike (5th)
Class Advancement – Paladin (6th CL)
Grogg Ironfist (Male Half-Orc Swashbuckler)
While growing up in the slums of Absalom, Grogg Ironfist did whatever he had to do to survive. Having been an enforcer, a gladiator and now an adventurer, he bears his morningstar and gladius seeking fame and fortune in the Worldwound for the Sczarni families.
Advancement – Piranha Strike (3rd), Weapon Focus: Gladius (4th), Mounted Combat (5th)
Class Advancement – Low Templar (6th CL)
Check out some more Pathfinder Adventuring Parties:
And some product reviews:
In last month’s ARTICLE I asked for help in creating my next character who would be the son of my very first PFS character, Danaris Redfeather. Over 50 people took the survey and the RESULTS came out great! After analysis, the proud and determined Adrian Redfeather will be a quick and agile (yet physically weak) swordsman from Andoran who is secretly joining the Pathfinder Society contrary to his parents’ wishes. Such interesting possibilities for this character! But we are not quite there, just two pieces of the puzzle remain; Adrian’s secret identity and his final class.
So, onto the final voting (only 2 questions this time!). This will determine the secret identity (and signature weapons) that Adrian will adopt and the class that he will proceed through his adventuring career through. Two of the classes are playtests and this could give me an opportunity (or excuse) to play one. We will not be worrying about a prestige class since voting was so close, but it could come up later if I think he needs some sort of boost. I will post Adrian’s final character sheet next week along with another one of my famous Pathfinder pre-gen parties – The Korsairs of Kortos.
Thank you again for voting!
Several weeks ago at MACE West in Asheville, NC my very first Pathfinder Society character, Sir Danaris Redfeather, Knight Captain, (character sheet + background) reached 12th level. For those who do not know, this means that he is basically retired from the Pathfinder organized play program. It has been a blast to play this character as he was my first real Pathfinder character. I say ‘a blast’ because he exclusively used a musket. Yes, a musket… in a fantasy setting. Besides being the bane of all GMs, he will be missed.
Let’s get down to business. As you may have noticed from my other posts on Skyland Games, I love character creation. The entire process is enjoyable for me as I take numbers and raw ‘stuff’ and mold them together into a rich, detailed character. With me retiring two characters at MACE West (the other was Master Matsunagi, a nagaji cleric), I wanted to make a new one and I wanted to do it a different way.
That is where you, the readers, come in. Below is a link to a 10 question survey that I will use to create Adrian Redfeather, son of Danaris; my next Pathfinder Society character. I will share the results at my next posting next month. And thank you for taking a moment to do the survey. I think the results could be very interesting and fun to play!
*** SURVEY CLOSED ***
So as to not bore you all with another set of Pathfinder Pregen Parties, I decided to go with an article about Kickstarter. As a group, we at Skyland Games all have new ideas gushing out of our heads and no way to produce a decent product without having large sums of cash on hand. And yes, it can get messy in the man-cave with all those ideas just lying on the floor of the man-cave.
The advantage to Kickstarter is that you do not need a lump sum of cash handy or try to find an investor that will loan you what you need without taking a large chunk of the profits. I am more inclined to donate a little money for an idea that I think is neat and could go farther than just the Kickstarter campaign. Crowdfunding works on so many levels, whether the project is big or small, with the possibility of your idea exploding and reaching many more people after the campaign.
I love the idea of crowdfunding. Well, I love the idea so much that I am starting my own Kickstarter campaign in a couple of weeks. But I am breaking off from our group for this project and going with a comic book. Being that I severely lack in drawing skills, I have found an awesome artist and I can concentrate on telling an amazing story with complex interesting characters to entertain millions. Well… maybe a couple hundred folks.
What I have figured out from following other Kickstarters is to be prepared for anything and everything. Make sure you provide examples and samples in your campaign to build excitement and have good, meaningful rewards to show appreciation to your backers. But the one thing that backers need to understand is that you are not purchasing the product, you are donating funds and receiving a reward. Also be prepared with a couple stretch goals so that you are not caught without the ability to add a little more to the project, whether it is another item or upgrading the quality of the product. And be prepared to go through with it. Don’t be afraid and just do it!
I think this is hitting a high note with me today because I just got the preliminary character sketches back, and… let’s just say – ‘Wow!’